Tom Clancy's Splinter Cell: Double Agent on Xemu 0.8.133
0.8.133
Linux
Bazzite
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AMD Ryzen 7 5700X 8-Core Processor
NVIDIA Corporation NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2
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Configuration
- GL Version: 4.0.0 NVIDIA 580.95.05
- GL Shading Language Version: 4.00 NVIDIA via Cg compiler
Notes
Intro's / Cutscenes
Fine
Sound
Has some many audio issues where audio is missing or plays multiple times on fourth level which needs to reload from checkpoint if it occurs during your playthrough. May crash due audio issues like the original game but haven’t run into issues yet so not sure how frequent it occurs segment_offset != 0.
Performance/Gameplay
This game's frame rate is pretty stable at 30 fps at 1x. Also Issue during gameplay on first mission where in some cases targets for secondary objectives don’t spawn in forcing you to reload a previous save or restart to complete the objective. Opengl run better on my hardware
Note: End of mission stats screens displaying incorrect score, seems to also occur on hardware
Graphics
The shadow filter doesn't work compared to hardware at 1x. Lastly someone mentioned that texture glitching can occur on the last level on opengl, switching renders seem to fix it.
Completed by GamerOfNoOne on yt
https://www.youtube.com/watch?v=6egbj9AAShU&t
Reported by: mrarthur7097
Calculated:
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