Batman: Arkham Asylum on Eden 0.0.3
0.0.3
Android
-
Retroid Pocket 5
Snapdragon 865
Adreno 650
-
1.0.1
Configuration
- Driver Version: [KIMCHI Turnip] Mesa Turnip driver v24.3.0 - Revision 9v2|||turnip_v24.3.0_R9v2.zip
- Resolution: 1X (720p, 1080p)
- VSync Mode: Immediate (Off)
- Use async shaders: True
- Extended Dynamic State: 0
- Syncronize Core Speed: True
- Average FPS: 30FPS (Native Cap)
Notes
**Device** - Retroid Pocket 5 (Standard Mode)
**Emulator** - Eden 0.0.3 (Google Play Store ver.)
**Drivers** - Mesa Turnip driver v24.3.0 - Revision 9v2
**Update** - 1.0.1
**System Settings:** All Default, 100% Speed, Handheld Mode
**Graphics:** 1X Resolution, Disk Shader Cache: ON, Force Max Clocks: ON, Asych. Shaders: ON, Vsync: OFF, Filter: Bilinear, Rest is Default
**Eden's Veil:** Enhanced Frame Pacing: ON, Skip CPU Inn. Invalidation: ON, Enable LRU Cache: ON, Synchronize Core Speed: ON, Rest is Default
**Note:** 30FPS is Native Cap
**Details:** Perfect Performance on Menus (Main, Maps, etc.), In-Buildings when NPC count is on lower-side, and Outside (needs more time to build shaders and level out ~26-30FPS). The Beginning Bringing-In-Joker Tour Sequence can be a bit brutal with the shader building due to expansive rooms. I'd recommend visually scanning new rooms during Predator Sections to build shaders before risking stutters messing up your gameplay :D
Reporter
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