God of War: Chains of Olympus on PPSSPP 1.19.2
1.19.2
Android
-
Samsung Galaxy A03s
Helio P35
PowerVR GE8320
-
Europe version
Configuration
- Backend: OpenGL (Android/PC)
- Rendering Resolution: 2
- Frame Skipping: 1
- Anisotropic Filtering: 16
- Lower Resolution for Effects: Aggressive
- YouTube: https://www.youtube.com/@ka%C4%B1trex_gm
- Screenshots, Blog Post, etc: https://imgur.com/a/jkAJ7B5
- Average FPS: 30 50
Notes
My current device is actually Samsung Galaxy A12F, I chose A03 because they have the same processors, which the device does not have an option. The game runs fine on this device, but in open areas the fps is 25-30 fps (photos of the settings in the link below). Everything else is good and the game pulled me in while testing the fps, so I sat down and played for 2 hours:)
Additional Note from the Author:
I couldn’t find the VSync option in the PPSSPP version I used, which is why it's listed as “No.” If it’s handled automatically, that could explain why I didn’t notice any screen tearing.
Also, feel free to test this game on similar devices (like the Galaxy A03s) and let me know if your experience matches mine! I plan to test GTA Vice City Stories next and compare its performance.
Reporter
Pervert ChimpCalculated:
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