Pokémon Brilliant Diamond on Eden 0.0.4

Playable
Emulator

Eden

Emulator Version

0.0.4

OS

Android

OS Version

-

Device

Retroid Pocket G2

CPU

Snapdragon G2 Gen 2

GPU

Adreno A22

RAM

-

Game Version

1.3

Reported

Configuration

  • Average FPS: 60
  • Docked Mode: True
  • Enable LRU Cache: True
  • Syncronize Core Speed: True
  • Accuracy Level: High
  • Resolution: 0.75
  • VSync Mode: Immediate (Off)
  • Window adapting filter: AMD FidelityFX - Super Resolution
  • Driver Version: [KIMCHI Turnip] v26.0.0 - Revision 5|||Turnip_v26.0.0_R5.zip

Notes

This post is actually for the Luminescent Platinum mod version 2.2

It's often recommended to remove the 60 fps mod when playing via handheld emulator, but I didn't make any changes to the stock mod configuration. Just make sure to update the base game to version 1.3 prior to installing the mod

I imported my save file from when I was briefly playing it on pc, where I had made it to the town with the first gym but had not yet fought the gym leader. Therefore, I can't speak to any issues that may occur prior to the first gym progression-wise.

Runs mostly at 60 fps, with occasional graphical glitches (like the ground not loading the texture in a cave after completing a battle) and fps drop (fluctuated between 35~45 during the gym leader battle, unsure if this was related to the gym itself with the extra dialogue/animations for the leader, the weather condition sfx from sandstorm, or some combination of both)

Playing on 0.75 resolution seems to be an important configuration adjustment for reliable performance in this mod

Played for about an hour or so and didn't experience any performance degredation that users have reported

Other settings used:

  • vertex input dynamic state ON

  • release fences early ON

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