Shin Megami Tensei V: Vengeance on Eden 0.0.2
Playable
Emulator
Emulator Version
0.0.2
OS
Android
OS Version
-
Device
AYN Odin 2 Portal Pro
CPU
Snapdragon 8 Gen 2
GPU
Adreno 740
RAM
-
Game Version
1.0.2, all DLC, mods: Disable DOF, fixed demon mipmaps
Reported
Configuration
- Driver Version: [MrPurple666/purple-turnip] turnip_mrpurple-T21-toasted.adpkg
- Accuracy Level: High
- Resolution: 1x
- VSync Mode: FIFO Relaxed
- Window adapting filter: Bicubic
- Anti-aliasing method: SMAA
- Anisotropic filtering: Auto
- Use async shaders: True
- Audio output engine: cubeb
- Extended Dynamic State: 2
- Provoking Vertex: True
- Descriptor Indexing: True
- Use Fast GPU Time: True
- NVDEC Emulation: GPU
- VRAM Usage Mode: Aggressive
- Enable LRU Cache: True
- Syncronize Core Speed: True
- Average FPS: 30
Notes
FSR Sharpness: 50%
ASTC Decoding: CPU Async
EDS3 + VertexInputDynamicState: On
Odin tools: Performance Mode, Smart Fan
Some graphical isses with small squares not rendering on certain models during cutscenes, sparkling sand can also have rendering difficulties. Gameplay is not impacted.
Reporter
smallTi
Relevance
54.1
0 votes
Calculated:
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