Sonic Racing: CrossWorlds on Eden 0.0.3

Ingame
Emulator

Eden

Emulator Version

0.0.3

OS

Android

OS Version

-

Device

Realme GT 2 Pro

CPU

Snapdragon 8 Gen 1

GPU

Adreno 730

RAM

-

Game Version

V1.12

Reported

Configuration

  • Driver Version: [Mr. Purple Turnip] turnip_mrpurple_T22hf-toasted.adpkg|||turnip_mrpurple_T22hf-toasted.adpkg.zip
  • Resolution: 1x
  • Use async shaders: True
  • Use reactive flushing: True
  • Enhanced Frame Pacing: False
  • Use Fast GPU Time: True
  • NVDEC Emulation: GPU
  • Optimize SPIRV output: Never
  • Average FPS: 20-30

Notes

Minor texture flickering observed on trees and certain objects; not game-breaking. The game may freeze or stutter during initial shader compilation, often requiring 5–6 launches to reach the race. Once compiled, performance stabilizes at 28–30 FPS. Tested in undocked mode (stable), while docked mode consistently crashes during the Racing Stadium cutscene. Overall, the game is currently poorly playable and requires additional optimization, likely due to its Unreal Engine implementation.

Screenshots:-

https://jumpshare.com/s/G94AbAl06BxvLELRhR8w

https://jumpshare.com/s/xKoQs646iuHFp7dTpQhA

https://jumpshare.com/share/lmZqKemfDfG4IC1wuwfJ

https://jumpshare.com/share/Zoedv3L406SgP7qRBDhj

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Reporter

Bandit ★✬
Relevance
66.6 + 3 votes

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