Super Mario Odyssey on Eden 0.0.4
Ingame
Emulator
Emulator Version
0.0.4
OS
Android
OS Version
-
Device
Samsung Galaxy Z Flip7
CPU
Exynos 2500
GPU
Xclipse 950
RAM
-
Game Version
1.3.0
Reported
Configuration
- Driver Version: Default System Driver
- Anti-aliasing method: FXAA
- Anisotropic filtering: Auto
- Enhanced Frame Pacing: False
- NVDEC Emulation: GPU
- Optimize SPIRV output: Never
- Average FPS: 60
Notes
If compilation shaders done : 60 fps stable
"User manual" drops to 20 fps before the trip to the desert country.
Crash during the trip to the desert country
Disable or clean shader cache don't help and the savedata in world desert crashed immediately.
Reporter
Spirit
Relevance
66.3
+
1 votes
Calculated:
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