The Legend of Zelda: Breath of the Wild on Eden 0.1.1
Playable
Emulator
Emulator Version
0.1.1
OS
Android
OS Version
-
Device
Samsung Galaxy S25 Ultra (SD)
CPU
Snapdragon 8 Elite
GPU
Adreno 830
RAM
-
Game Version
1.6.0
Reported
Configuration
- Driver Version: [GameHub Adreno 8xx] 842.8|||adreno-driver-842.8.zip
- Use reactive flushing: True
- Anisotropic filtering: Auto
- Window adapting filter: AMD FidelityFX - Super Resolution
- Extended Dynamic State: 2
- Enhanced Frame Pacing: False
- VRAM Usage Mode: Aggressive
- NVDEC Emulation: GPU
- ASTC Recompression Method: BC3 (Medium Quality)
- Optimize SPIRV output: Never
- Fast CPU Time: True
- Enable LRU Cache: True
- Average FPS: 35-61FPS
Notes
Tweaks to Breath of the Wild:
DLC + 1.6.0 patch applied.
NX Optimise Mod - 60FPS Mod
Without this mod, the frame rate stabilises around 30-32FPS. During shader compilation, it can drop to about 40FPS, but without the 60FPS mod, the frame rate would fall to a low of 10-15FPS.
Test Area:
The testing was conducted near the starting point at the 'Shrine of Resurrection'.
There is slight texture check-boarding, Water features are White and artifacting observed on some distance textures and occasional near player but only lasts 1-5 seconds.
Very good job thus far.
Reporter
Mr Executioner
Relevance
63.1
0 votes
Calculated:
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