The Legend of Zelda: Breath of the Wild on Eden 0.1.1

Playable
Emulator

Eden

Emulator Version

0.1.1

OS

Android

OS Version

-

Device

Samsung Galaxy S25 Ultra (SD)

CPU

Snapdragon 8 Elite

GPU

Adreno 830

RAM

-

Game Version

1.6.0

Reported

Configuration

  • Driver Version: [GameHub Adreno 8xx] 842.8|||adreno-driver-842.8.zip
  • Use reactive flushing: True
  • Anisotropic filtering: Auto
  • Window adapting filter: AMD FidelityFX - Super Resolution
  • Extended Dynamic State: 2
  • Enhanced Frame Pacing: False
  • VRAM Usage Mode: Aggressive
  • NVDEC Emulation: GPU
  • ASTC Recompression Method: BC3 (Medium Quality)
  • Optimize SPIRV output: Never
  • Fast CPU Time: True
  • Enable LRU Cache: True
  • Average FPS: 35-61FPS

Notes

Tweaks to Breath of the Wild:

DLC + 1.6.0 patch applied.

NX Optimise Mod - 60FPS Mod

Without this mod, the frame rate stabilises around 30-32FPS. During shader compilation, it can drop to about 40FPS, but without the 60FPS mod, the frame rate would fall to a low of 10-15FPS.

Test Area:

The testing was conducted near the starting point at the 'Shrine of Resurrection'.

There is slight texture check-boarding, Water features are White and artifacting observed on some distance textures and occasional near player but only lasts 1-5 seconds.

Very good job thus far.

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Reporter

Mr Executioner
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