The Legend of Zelda: Breath of the Wild on Cemu 2.6

Playable
Emulator

Cemu

Emulator Version

2.6

OS

Android

OS Version

-

Device

Valve Steam Deck

CPU

Custom APU (Aerith)

GPU

RDNA 2

RAM

-

Game Version

-

Reported

Configuration

  • VSync: Off
  • Audio API (PC): Cubeb (Mac/Linux)

Notes

So far it has been playing phenomenally. Honestly, I used to have the Switch and the Switch version of this game, and I'm used to all the hiccups, but on the Steam Deck, it's a whole other game. I can now play this game at 45 FPS, and the dips are few and far between. Of course the dips are in areas where you expect, like the forest but not as crazy or low as you may expect. So in all this runs pretty great but it's CLOSE TO PERFECT. What I use from the Graphics Packs menu is Extended Memory, FPS++, Menu Navigational Speed, and Xbox Controller Button Layout. The game version I'm running is US version 1.5.0 and the DLC version is 3.0.

**And GPU Buffer Cache Accuracy option does not exist on the newer versions of Cemu anymore. The new Cemu versions have a better cache, so you don't have to mess with it anymore. They got rid of the setting to make things simpler and faster, the Cemu Wiki says. I just have to put down the GPU buffering option because it wouldn't let me post if I did it. So don't listen to that part.**

But everything else I made sure that I was accurate on.

Avatar of urbanned

Reporter

urbanned
Relevance
57.0 + 1 votes

Calculated:

Delete Report?

This action cannot be undone.