The Legend of Zelda: Echoes of Wisdom on Citron 0.6.1
0.6.1
Android
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Retroid Pocket 5
Snapdragon 865
Adreno 650
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1.0.2
Configuration
- Driver Version: Default System Driver
- Resolution: 1x 720p/1080p
- VSync Mode: Immediate (Off)
- Window adapting filter: AMD FidelityFX - Super Resolution
- Anti-aliasing method: FXAA
- Use async shaders: True
- Audio output engine: cubeb
- Average FPS: 45
Notes
Playing XCI v1.0.0 + v1.0.2 NSP patch as add-on (without it you won't pass the intro cutscene before Hyrule Village and will get blur making the game nonplayable).
Mods :
[Disable DOF-BLUR v1.0.2]
[Level of Detail v1.0.2]
[Stabilize FPS Normal Version v1.0.2]
[Cow Ride](for fun)
RP5 on High performance mode + smart fan + Force max GPU to load game.
Runs at 60FPS in menu and 2D, more 40-45FPS on open map. 28-30FPS to 40-45fps in dungeon depending of shaders building.
Textures issue : water misses blue color and some transparency. Fire torch won't appear on screen aswell. Rifts are all pink. It's playable as it is.
You can set Bilinear adaptive filter + Anti-Aliasing method to None to get some more FPS and stability, but graphics are prettier and very close to native Switch without really downgrading experience with my setup.
Might crash sometimes, just reload the game.
Reporter
SirFistsAlotCalculated:
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